![]() "Quests and the Dauntless map have also been revamped to clearly define the challenge Slayers can expect on any given hunt, and Behemoth hunts are now organized by their elemental attribute." This system plays into Dauntless’ new crafting features and mechanics which has replaced the multitude of crafting parts for a simpler system of elemental Orbs and Arcstones.Īhead of Dauntless’ console release, the game begins its fourth Hunt Pass season. "The progression rework introduces a brand new End of Hunt screen that provides Slayers with a wealth of information, including progress made in various Mastery cards, quest rewards, Behemoth break parts earned, and more," Burt wrote. The expansion also introduces a new progression system into Dauntless. ![]() "Players will also find new alternate special attack options for the Hammer, War Pike, Sword and Chain Blades, allowing Slayers to further customize their experience." "Each Behemoth and crafted weapon–not just weapon class–has its own unique Mastery card for players to delve into," Phoenix Labs PR manager Andy Burt wrote in a press release. Path of the Slayer introduces the new Mastery system to Dauntless, which allows you to earn rewards for finishing challenges related to hunting certain Behemoths or wearing specific gear. Path of the Slayer releases alongside the latest expansion to Dauntless’s Hunt Pass: Season 4: Burndown. Phoenix Labs has launched the new Path of the Slayer content update for its Monster Hunter World-like hunting co-op action RPG, Dauntless.
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